Code
private static final String[][] KEYS = {
{"`", "1", "2", "3", "4", "5", "6", "7", "8", "9", "0", "-", "=", "BS"},
{"Tab", "Q", "W", "E", "R", "T", "Y", "U", "I", "O", "P", "[", "]", "\\", ""},
{"Ctrl", "A", "S", "D", "F", "G", "H", "J", "K", "L", ";", "'", "Enter", ""},
{"Shift", "Z", "X", "C", "V", "B", "N", "M", ",", ".", "/", "", "↑"},
{"Fn", "Alt", " ", "Alt", "←", "↓", "→"}
};
private static Component makeKeyboardPanel() {
JPanel keyboard = new JPanel(new GridBagLayout());
GridBagConstraints c = new GridBagConstraints();
c.fill = GridBagConstraints.BOTH;
c.gridy = 50;
for (int i = 0; i < KEYS[0].length * 2; i++) {
c.gridx = i;
keyboard.add(Box.createHorizontalStrut(KeyButton.SIZE));
}
for (int row = 0; row < KEYS.length; row++) {
c.gridx = 0;
c.gridy = row;
for (int col = 0; col < KEYS[row].length; col++) {
String key = KEYS[row][col];
int len = key.length();
c.gridwidth = len > 10 ? 14
: len > 4 ? 4
: len > 1 ? 3
: len == 1 ? 2 : 1;
if (key.isEmpty()) {
keyboard.add(Box.createHorizontalStrut(KeyButton.SIZE), c);
} else {
keyboard.add(new KeyButton(key, len <= 2), c);
}
c.gridx += c.gridwidth;
}
}
EventQueue.invokeLater(() -> SwingUtilities.updateComponentTreeUI(keyboard));
return keyboard;
}
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